Dienstag, 26. April 2011

Warhammer Online Approaching One Million Players

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I've yet to lay eyes on Warhammer Online's digitally grim "waagh-ness," and that's looking increasingly like a mistake. "Increasingly," because so many of you have. Laid eyes, that is. And fingers. And cannons, catapults, ballistas, rams, trebuchets, and Nurlge (the chaos god of despair) knows how much boiling oil.

How many subscribers exactly? Just tipping 750,000, says Electronic Arts, the game's publisher. Heady news for Mythic's darkly humorous war-plagued online roleplaying game, set in British-based Games Workshop's vaunted Warhammer Fantasy universe, and a back-clapping feat that brings it closer to achieving roughly one-eleventh of Blizzard's storied success. It's also good news for anyone concerned that Blizzard has the online PC games biz in an inverted facelock camel clutch with intent to sustain indefinitely.

"Thanks to our players, the war between the Realms continues to escalate at an incredible pace," said Mark Jacobs, co-founder and general manager of Mythic Entertainment. "The battlefields are alive with three quarters of a million players fighting for the forces of Order and Destruction in truly epic and unparalleled Realm vs. Realm battles!"

Warhammer Online is only three weeks young, which means the game's averaging about a quarter million subscribers per week. Will it top one million by October 18? Stand by, but even if it doesn't, strong and steady wins this race, and remember that World of Warcraft originally debuted in late 2004. The question is whether we're looking at honeymoon numbers here. Last year's Lord of the Rings Online was reviewed breathlessly by fans and skeptics of MMOs alike, plus it's based on one of the bestselling fantasy trilogies ever, but while no one's got hard numbers, I'm pretty sure designer Turbine's labor of love has yet to break even half a million subs.



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Source: http://blogs.pcworld.com/gameon/archives/007914.html

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